Gates › Inventory › Add Character Inventory Item (Advanced)

Add Character Inventory Item (Advanced)

Exec gate Inventory 10 in 1 out 1 config ⬚ 1x1

Adds a customized item to the first available slot, including damage, speed, scale, name, projectile, starting ammo, and color overrides.

Diagram

Ports drawn from the source data: inputs left, outputs right, config inside.

How it's used

Structural overview — derived from this gate's ports, not from tested behavior. Takes 10 wire inputs: Override Colors (bool), Character (character), Damage Multiplier (float), Exec (exec), Item Name Override (string), Item Scale (float), Item Type (any), Projectile Override (any), Projectile Scale Multiplier (float), Weapon Speed Multiplier (float). Produces 1 output: Exec Out (exec). Configured with 1 property (set on the gate, not wired): Weapon Ammo Override (struct).

No curated example for this gate yet. The shape above is accurate (from the inventory); what it does in practice should be confirmed in-game.

Wire inputs

Wires you feed into the gate.

Display name Type Tooltip
Override Colors (bOverrideColors) bool No tooltip in source
Character character No tooltip in source
Damage Multiplier (DamageMultiplier) float No tooltip in source
Exec exec No tooltip in source
Item Name Override (ItemNameOverride) string No tooltip in source
Item Scale (ItemScale) float No tooltip in source
Item Type (ItemType) any No tooltip in source
Projectile Override (ProjectileOverride) any No tooltip in source
Projectile Scale Multiplier (ProjectileScaleMultiplier) float No tooltip in source
Weapon Speed Multiplier (WeaponSpeedMultiplier) float No tooltip in source

Wire outputs

Wires the gate produces.

Display name Type Tooltip
Exec Out (ExecOut) exec No tooltip in source

Configuration properties

Set on the gate itself in its properties panel — not wired. Distinct from inputs.

Display name Type Tooltip
Weapon Ammo Override (WeaponAmmoOverride) struct No tooltip in source

Source details

Brick asset
B_1x1_Gate_Exec_Character_AddInventoryItemAdv
Component class
BrickComponentType_Exec_Character_AddInventoryItemAdv
Kind
exec
Family
Character
Half size
9 × 5 × 2

From logic_gate_inventory.simple.json @ 9660107. Documented behavior, not independently tested.