All gates
423 gates and components, alphabetical.
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A
Abs Acos Acosh Add Add Character Inventory Brick Add Character Inventory Entity Add Character Inventory Entry Add Character Inventory Item Add Character Inventory Item (Advanced) Add Component Add Location and Rotation to Entity Add Velocity to Entity Aerodynamic Surface Aerodynamic Surface AND AND (Bitwise) Angle Between Quaternions Animated Pressure Plate Append Array Append String Array Maximum Array Minimum Array Variable Asin Asinh Atan Atan2 Atanh Attached Zone Audio Reference Average Array
B
Bearing Bearing (Motor) Bearing (Rigid) Bearing (Servo) Bit Count Blend Blend Colors Bot Spawnpoint Branch Break Brick Asset Reference Brick Changed In Zone Event Brick Property Changer Brick Removed From Zone Event Broadcast Chat Message Broadcast Status Message Buffer (Seconds) Buffer (Ticks) Button Button Button
C
D
E
F
Fill Array Fill Array From Players Fill Array From Team Members Find Array Element Find in String Find Player by Name Floor Font Reference For Each Array For Each Array Entry For Each Map For Each Map Entry For Loop For Loop Entry Force Respawn Player Format Date as String Format String Function Call Function Definition Function Entry Function Input Function Output
G
Get Aim Get Angular Velocity of Entity Get Array Element Get Array Length Get Brick Property Get Character Inventory Entry Get Component Get Component Property Get Current Inventory Slot Get Current Round Get Entities In Zone Get Entity Custom Property Get Entity Tag Get Entity Team Get Environment Property Get Inputs Get Leaderboard Value Get Linear Velocity of Entity Get Location and Rotation of Entity Get Location of Entity Get Map Element Get Map Keys Get Map Length Get Map Values Get Own Location and Rotation Get Pickup for Item Get Player (Persistent) Get Player (Temporary) Get Player Ammo Get Player Damage Get Player Team Get Players In Zone Get Rotation of Entity Get Speed of Entity Get String Length Get Substring Get Team By Name Get Team Leaderboard Value Get Team Name Get User Display Name Get User Id Get User Name Get Value Type Get Variable Get Velocity of Entity Get Velocity of Entity at Point Get Weapon Chamber Ammo Global Custom Event Goalpoint Grant Player Ammo Greater Greater/Equal Gyroscope
H
I
J
L
M
Magnitude Magnitude Squared Make Color Make Color from Hex Make Color from sRGB Make Quaternion Make Rotation Make Vector Map Variable Max Micro Bearing Micro Bearing (Rigid) Micro Motor Micro Physics Wheel Joint Micro Servo Micro Slider Micro Slider (Motor) Micro Slider (Rigid) Micro Slider (Servo) Micro Socket Micro Wheel Joint Microchip Microchip Input Microchip Output Min Modulo Modulo Floored Motor Slider Multiply
N
O
P
Particle Reference Personal Custom Event Physics Wheel Joint Pickup Reference Play Audio at Entity Play Client Audio Play Global Audio Player Damaged Event Player Died Event Player Entered Zone Event Player Fired Weapon Event Player Joined Event Player Joined Team Event Player Left Event Player Left Team Event Player Left Zone Event Player Spawned Event Player Wins Point Light Pop From Array Pow Prefab Spawn Point Print to Console Projectile Entered Zone Event Projectile Left Zone Event Projectile Reference Projectile Spawner Push To Array
Q
R
S
Scale Seat Seat Control Splitter Select Send Global Custom Event Send Personal Custom Event Server Uptime Servo Slider Set Angular Velocity of Entity Set Array Element Set Brick Property Set Can Respawn Set Character Inventory Brick Set Character Inventory Entity Set Character Inventory Entry Set Character Inventory Item Set Character Inventory Item (Advanced) Set Character Temp Permission Set Component Property Set Entity Custom Property Set Entity Frozen Set Entity Tag Set Entity Team Set Entity Visible Set Entity Visible To Set Environment Property Set Gravity Direction of Entity Set Leaderboard Value Set Linear Velocity of Entity Set Location and Rotation of Entity Set Location of Entity Set Map Element Set Player Ammo Set Player Damage Set Player Team Set Player Team Pinned Set Rotation of Entity Set Team Leaderboard Value Set Variable Set Velocity of Entity Set Weapon Chamber Ammo Shift Left (Bitwise) Shift Right (Arithmetic) Shift Right (Logical) Show Chat Message Show Hint Show Message Box Show OK/Cancel Box Show Status Message Show Text Input Box Show Yes/No Box Shuffle Array Sign Sin Sinh Slice Array Slider Slider Slider (Motor) Slider (Rigid) Slider (Servo) Socket Sort Array Sort Arrays Together Spawn Explosion Spawn Explosion At Spawn Prefab Spawnpoint Spike Split Color Split Color to sRGB Split Quaternion Split Rotation Split String Split Vector Spot Light Sqrt Square Button Square Button Stopwatch String Contains String Ends With String Starts With String to Codepoint String to Int String to Lower String to Number String to Upper Subtract Sum Array Swap Swap Array Elements Sweep/Raycast Sweep/Raycast Sweep/Raycast (Advanced) Sweep/Raycast (Advanced) Switch