Gates › Messages › Broadcast Status Message

Broadcast Status Message

Exec gate Messages 3 in 1 out ⬚ 1x1

Shows a short status message to every player, optionally flashing repeated text; use it for timers, warnings, or shared objectives.

Diagram

Ports drawn from the source data: inputs left, outputs right, config inside.

How it's used

Structural overview — derived from this gate's ports, not from tested behavior. Takes 3 wire inputs: Flash If Unchanged (bool), Exec (exec), Message (string). Produces 1 output: Exec Out (exec).

No curated example for this gate yet. The shape above is accurate (from the inventory); what it does in practice should be confirmed in-game.

Wire inputs

Wires you feed into the gate.

Display name Type Tooltip
Flash If Unchanged (bFlashIfUnchanged) bool No tooltip in source
Exec exec No tooltip in source
Message string No tooltip in source

Wire outputs

Wires the gate produces.

Display name Type Tooltip
Exec Out (ExecOut) exec No tooltip in source

Source details

Brick asset
B_1x1_Gate_Exec_Gamemode_BroadcastStatusMessage
Component class
BrickComponentType_Exec_Gamemode_BroadcastStatusMessage
Kind
exec
Family
Gamemode
Half size
5 × 5 × 2

From logic_gate_inventory.simple.json @ 9660107. Documented behavior, not independently tested.