Gates › Gameplay › Checkpoint

Checkpoint

Unclassified Gameplay 1 in 0 out

The brick can be clicked to save a new spawn location.

Brick summary: When clicked, a player will respawn here if they die.

Diagram

Ports drawn from the source data: inputs left, outputs right, config inside.

How it's used

Structural overview — derived from this gate's ports, not from tested behavior. Takes 1 wire input: Rotate Player Gravity On Spawn (bool). Produces no wire outputs.

No curated example for this gate yet. The shape above is accurate (from the inventory); what it does in practice should be confirmed in-game.

Wire inputs

Wires you feed into the gate.

Display name Type Tooltip
Rotate Player Gravity On Spawn (bRotatePlayerGravityOnSpawn) bool No tooltip in source

Wire outputs

Wires the gate produces.

No wire outputs.

Source details

Brick asset
B_CheckPoint
Component class
Component_CheckPoint
Kind
unknown
Family
—
Half size
20 × 20 × 2

From logic_gate_inventory.simple.json @ 9660107, supplemented by gate_docs.json. Documented behavior, not independently tested.