Display Text
Creates or updates styled HUD text for one player, with position, lifetime, transition, and text ID controls; use it for timers or custom interfaces.
Diagram
Ports drawn from the source data: inputs left, outputs right, config inside.
How it's used
Structural overview — derived from this gate's ports, not
from tested behavior. Takes 25 wire inputs: Anchor (vector), Angle (float), Mitered Outline (bool), Easing (int), Exec (exec), Font Color (color), Font Size (int), Justification (int), Letter Spacing (float), Lifetime (float), Line Height (float), Outline Color (color), Outline Size (int), Pivot (vector), Player State (entity), Position (vector), Scale (vector), Shadow Color (color), Shadow Offset (vector), Skew (float), Text (string), Text Id (int), Transition (float), Wrap Width (float), ZOrder (int). Produces 2 outputs: Exec Out (exec), Text Id Out (int). Configured with 2 properties (set on the gate, not wired): Font (object), Typeface (enum).
Wire inputs
Wires you feed into the gate.
| Display name | Type | Tooltip |
|---|---|---|
| Anchor | vector | No tooltip in source |
| Angle | float | No tooltip in source |
| Mitered Outline (bMiteredOutline) | bool | No tooltip in source |
| Easing | int | No tooltip in source |
| Exec | exec | No tooltip in source |
| Font Color (FontColor) | color | No tooltip in source |
| Font Size (FontSize) | int | No tooltip in source |
| Justification | int | No tooltip in source |
| Letter Spacing (LetterSpacing) | float | No tooltip in source |
| Lifetime | float | No tooltip in source |
| Line Height (LineHeight) | float | No tooltip in source |
| Outline Color (OutlineColor) | color | No tooltip in source |
| Outline Size (OutlineSize) | int | No tooltip in source |
| Pivot | vector | No tooltip in source |
| Player State (PlayerState) | entity | No tooltip in source |
| Position | vector | No tooltip in source |
| Scale | vector | No tooltip in source |
| Shadow Color (ShadowColor) | color | No tooltip in source |
| Shadow Offset (ShadowOffset) | vector | No tooltip in source |
| Skew | float | No tooltip in source |
| Text | string | No tooltip in source |
| Text Id (TextId) | int | No tooltip in source |
| Transition | float | No tooltip in source |
| Wrap Width (WrapWidth) | float | No tooltip in source |
| ZOrder | int | No tooltip in source |
Wire outputs
Wires the gate produces.
| Display name | Type | Tooltip |
|---|---|---|
| Exec Out (ExecOut) | exec | No tooltip in source |
| Text Id Out (TextIdOut) | int | No tooltip in source |
Configuration properties
Set on the gate itself in its properties panel — not wired. Distinct from inputs.
| Display name | Type | Tooltip |
|---|---|---|
| Font | object | No tooltip in source |
| Typeface | enum | No tooltip in source |
Source details
- Brick asset
- B_1x1_Gate_Exec_PlayerState_DisplayText
- Component class
- BrickComponentType_Exec_PlayerState_DisplayText
- Kind
- exec
- Family
- PlayerState
- Half size
- 7 × 5 × 2