Gates › Control Flow › Edge Detector

Edge Detector

Expression (pure) Control Flow 1 in 2 out ⬚ 1x1

Outputs a brief boolean pulse when a number rises or falls, useful for turning changing sensor values into triggers.

Diagram

Ports drawn from the source data: inputs left, outputs right, config inside.

How it's used

Structural overview — derived from this gate's ports, not from tested behavior. Takes 1 wire input: Input (bool). Produces 2 outputs: Pulse On Falling Edge (bool), Pulse On Rising Edge (bool).

No curated example for this gate yet. The shape above is accurate (from the inventory); what it does in practice should be confirmed in-game.

Wire inputs

Wires you feed into the gate.

Display name Type Tooltip
Input bool No tooltip in source

Wire outputs

Wires the gate produces.

Display name Type Tooltip
Pulse On Falling Edge (bPulseOnFallingEdge) bool No tooltip in source
Pulse On Rising Edge (bPulseOnRisingEdge) bool No tooltip in source

Source details

Brick asset
B_1x1_Gate_Expr_EdgeDetector
Component class
BrickComponentType_Expr_EdgeDetector
Kind
expr
Family
EdgeDetector
Half size
5 × 5 × 2

From logic_gate_inventory.simple.json @ 9660107, supplemented by gate_docs.json. Documented behavior, not independently tested.