Gates › Gameplay › Explosion Spawner

Explosion Spawner

Unclassified Gameplay 6 in 0 out

Spawns the selected projectile type's normal impact explosion when triggered.

Diagram

Ports drawn from the source data: inputs left, outputs right, config inside.

How it's used

Structural overview — derived from this gate's ports, not from tested behavior. Takes 6 wire inputs: Damage Multiplier (float), Explode (exec), Instigator (entity), Projectile Type (any), Scale Multiplier (float), Spawn Offset (vector). Produces no wire outputs.

No curated example for this gate yet. The shape above is accurate (from the inventory); what it does in practice should be confirmed in-game.

Wire inputs

Wires you feed into the gate.

Display name Type Tooltip
Damage Multiplier (DamageMultiplier) float No tooltip in source
Explode exec No tooltip in source
Instigator entity No tooltip in source
Projectile Type (ProjectileType) any No tooltip in source
Scale Multiplier (ScaleMultiplier) float No tooltip in source
Spawn Offset (SpawnOffset) vector No tooltip in source

Wire outputs

Wires the gate produces.

No wire outputs.

Source details

Brick asset
BrickComponentType_ExplosionSpawner
Component class
BrickComponentType_ExplosionSpawner
Kind
unknown
Family
—
Search tags
explode blast detonate projectile impact damage effect bomb
Half size
5 × 5 × 2

From logic_gate_inventory.simple.json @ 9660107. Documented behavior, not independently tested.