Explosion Spawner
Spawns the selected projectile type's normal impact explosion when triggered.
Diagram
Ports drawn from the source data: inputs left, outputs right, config inside.
How it's used
Structural overview — derived from this gate's ports, not
from tested behavior. Takes 6 wire inputs: Damage Multiplier (float), Explode (exec), Instigator (entity), Projectile Type (any), Scale Multiplier (float), Spawn Offset (vector). Produces no wire outputs.
Wire inputs
Wires you feed into the gate.
| Display name | Type | Tooltip |
|---|---|---|
| Damage Multiplier (DamageMultiplier) | float | No tooltip in source |
| Explode | exec | No tooltip in source |
| Instigator | entity | No tooltip in source |
| Projectile Type (ProjectileType) | any | No tooltip in source |
| Scale Multiplier (ScaleMultiplier) | float | No tooltip in source |
| Spawn Offset (SpawnOffset) | vector | No tooltip in source |
Wire outputs
Wires the gate produces.
No wire outputs.
Source details
- Brick asset
- BrickComponentType_ExplosionSpawner
- Component class
- BrickComponentType_ExplosionSpawner
- Kind
- unknown
- Family
- —
- Search tags
- explode blast detonate projectile impact damage effect bomb
- Half size
- 5 × 5 × 2