Get Inputs
Samples the current vehicle controls of a character or persistent player when executed.
Diagram
Ports drawn from the source data: inputs left, outputs right, config inside.
How it's used
Structural overview — derived from this gate's ports, not
from tested behavior. Takes 2 wire inputs: Exec (exec), Player (any). Produces 13 outputs: Pressed C (bool), Pressed E (bool), Pressed Left Mouse (bool), Pressed Q (bool), Pressed Right Mouse (bool), Exec Out (exec), Input Forward (float), Input Mouse Wheel (float), Input Pitch (float), Input Right (float), Input Roll (float), Input Up (float), Input Yaw (float).
Wire inputs
Wires you feed into the gate.
| Display name | Type | Tooltip |
|---|---|---|
| Exec | exec | No tooltip in source |
| Player | any | No tooltip in source |
Wire outputs
Wires the gate produces.
| Display name | Type | Tooltip |
|---|---|---|
| Pressed C (bPressedC) | bool | No tooltip in source |
| Pressed E (bPressedE) | bool | No tooltip in source |
| Pressed Left Mouse (bPressedLeftMouse) | bool | No tooltip in source |
| Pressed Q (bPressedQ) | bool | No tooltip in source |
| Pressed Right Mouse (bPressedRightMouse) | bool | No tooltip in source |
| Exec Out (ExecOut) | exec | No tooltip in source |
| Input Forward (InputForward) | float | No tooltip in source |
| Input Mouse Wheel (InputMouseWheel) | float | No tooltip in source |
| Input Pitch (InputPitch) | float | No tooltip in source |
| Input Right (InputRight) | float | No tooltip in source |
| Input Roll (InputRoll) | float | No tooltip in source |
| Input Up (InputUp) | float | No tooltip in source |
| Input Yaw (InputYaw) | float | No tooltip in source |
Source details
- Brick asset
- B_1x1_Gate_Exec_GetInputs
- Component class
- BrickComponentType_Exec_GetInputs
- Kind
- exec
- Family
- —
- Half size
- 5 × 5 × 2