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Get Player Team
Get Player Team
Returns the game mode team assigned to a character; use it to route team-specific logic or compare allegiances.
Diagram
Ports drawn from the source data: inputs left, outputs right, config inside.
How it's used
Structural overview — derived from this gate's ports, not
from tested behavior. Takes 2 wire inputs: Character (character), Exec (exec). Produces 2 outputs: Exec Out (exec), Team (entity).
Wire inputs
Wires you feed into the gate.
| Display name | Type | Tooltip |
|---|---|---|
| Character | character | No tooltip in source |
| Exec | exec | No tooltip in source |
Wire outputs
Wires the gate produces.
| Display name | Type | Tooltip |
|---|---|---|
| Exec Out (ExecOut) | exec | No tooltip in source |
| Team | entity | No tooltip in source |
Source details
- Brick asset
- B_1x1_Gate_Exec_Gamemode_GetTeam
- Component class
- BrickComponentType_Exec_Gamemode_GetTeam
- Kind
- exec
- Family
- Gamemode
- Half size
- 5 × 5 × 2