Gates › Math - Rotations › Make Quaternion

Make Quaternion

Expression (pure) Math - Rotations 4 in 1 out ⬚ 1x1

Combines raw X, Y, Z, and W components into a quaternion without normalizing it, for advanced rotation math.

Diagram

Ports drawn from the source data: inputs left, outputs right, config inside.

How it's used

Structural overview — derived from this gate's ports, not from tested behavior. Takes 4 wire inputs: W (float), X (float), Y (float), Z (float). Produces 1 output: Output (any).

No curated example for this gate yet. The shape above is accurate (from the inventory); what it does in practice should be confirmed in-game.

Wire inputs

Wires you feed into the gate.

Display name Type Tooltip
W float No tooltip in source
X float No tooltip in source
Y float No tooltip in source
Z float No tooltip in source

Wire outputs

Wires the gate produces.

Display name Type Tooltip
Output any No tooltip in source

Source details

Brick asset
B_1x1_Gate_Expr_MakeQuaternion
Component class
BrickComponentType_Expr_MakeQuaternion
Kind
expr
Family
MakeQuaternion
Half size
5 × 5 × 2

From logic_gate_inventory.simple.json @ 9660107. Documented behavior, not independently tested.