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One Shot Audio
One Shot Audio
Plays a sound when it receives a wire signal.
Brick summary: Plays a sound when activated by a wire signal.
Diagram
Ports drawn from the source data: inputs left, outputs right, config inside.
How it's used
Structural overview — derived from this gate's ports, not
from tested behavior. Takes 12 wire inputs: Audio Descriptor (any), Enable Repeat (bool), Spatialization (bool), Inner Radius (float), Max Distance (float), Pitch Multiplier (float), Play (exec), Repeat Count (int), Repeat Time (float), Repeat Variance (float), Stop (exec), Volume Multiplier (float). Produces no wire outputs.
Wire inputs
Wires you feed into the gate.
| Display name | Type | Tooltip |
|---|---|---|
| Audio Descriptor (AudioDescriptor) | any | The audio track to play on this brick. |
| Enable Repeat (bEnableRepeat) | bool | Toggles whether or not the sound will automatically repeat when the play signal is kept on. |
| Spatialization (bSpatialization) | bool | Whether or not to spatialize the audio in the game world, panning accordingly as the player moves around. When disabled, it will play as a 2D sound. |
| Inner Radius (InnerRadius) | float | The distance before the audio will begin to fade out. |
| Max Distance (MaxDistance) | float | The distance the audio can no longer be heard. |
| Pitch Multiplier (PitchMultiplier) | float | How much to multiply the default pitch of the audio being played. |
| Play | exec | No tooltip in source gate_docs Plays audio when it first receives an on signal. |
| Repeat Count (RepeatCount) | int | No tooltip in source |
| Repeat Time (RepeatTime) | float | The amount of base time until the sound will repeat again. |
| Repeat Variance (RepeatVariance) | float | An applied value of randomness to the base repeat time. |
| Stop | exec | No tooltip in source |
| Volume Multiplier (VolumeMultiplier) | float | How much to multiply the default volume of the audio being played. |
Wire outputs
Wires the gate produces.
No wire outputs.
Source details
- Brick asset
- B_1x1_SoundEmitter
- Component class
- Component_OneShotAudioEmitter
- Kind
- unknown
- Family
- —
- Half size
- 5 × 5 × 2