Play Client Audio
Plays a non-spatial sound for one player; accepts either a player or persistent player reference.
Diagram
Ports drawn from the source data: inputs left, outputs right, config inside.
How it's used
Structural overview — derived from this gate's ports, not
from tested behavior. Takes 5 wire inputs: Audio Descriptor (entity), Exec (exec), Pitch Multiplier (float), Player (entity), Volume Multiplier (float). Produces 1 output: Exec Out (exec).
Wire inputs
Wires you feed into the gate.
| Display name | Type | Tooltip |
|---|---|---|
| Audio Descriptor (AudioDescriptor) | entity | No tooltip in source |
| Exec | exec | No tooltip in source |
| Pitch Multiplier (PitchMultiplier) | float | No tooltip in source |
| Player | entity | No tooltip in source |
| Volume Multiplier (VolumeMultiplier) | float | No tooltip in source |
Wire outputs
Wires the gate produces.
| Display name | Type | Tooltip |
|---|---|---|
| Exec Out (ExecOut) | exec | No tooltip in source |
Source details
- Brick asset
- B_1x1_Gate_Exec_PlayClientAudio
- Component class
- BrickComponentType_Exec_PlayClientAudio
- Kind
- exec
- Family
- —
- Half size
- 5 × 5 × 2