Gates › Effects › Play Global Audio

Play Global Audio

Exec gate Effects 4 in 1 out ⬚ 1x1

Plays a non-spatial sound for every player with adjustable volume and pitch; use it for round cues or global alerts.

Diagram

Ports drawn from the source data: inputs left, outputs right, config inside.

How it's used

Structural overview — derived from this gate's ports, not from tested behavior. Takes 4 wire inputs: Audio Descriptor (entity), Exec (exec), Pitch Multiplier (float), Volume Multiplier (float). Produces 1 output: Exec Out (exec).

No curated example for this gate yet. The shape above is accurate (from the inventory); what it does in practice should be confirmed in-game.

Wire inputs

Wires you feed into the gate.

Display name Type Tooltip
Audio Descriptor (AudioDescriptor) entity No tooltip in source
Exec exec No tooltip in source
Pitch Multiplier (PitchMultiplier) float No tooltip in source
Volume Multiplier (VolumeMultiplier) float No tooltip in source

Wire outputs

Wires the gate produces.

Display name Type Tooltip
Exec Out (ExecOut) exec No tooltip in source

Source details

Brick asset
B_1x1_Gate_Exec_PlayGlobalAudio
Component class
BrickComponentType_Exec_PlayGlobalAudio
Kind
exec
Family
—
Half size
5 × 5 × 2

From logic_gate_inventory.simple.json @ 9660107. Documented behavior, not independently tested.