Player Spawned Event
Pulses whenever a player's character spawns or respawns and outputs that character; use it to apply spawn effects or equipment.
Diagram
Ports drawn from the source data: inputs left, outputs right, config inside.
How it's used
Structural overview — derived from this gate's ports, not
from tested behavior. Takes no wire inputs. Produces 2 outputs: Character (character), Exec Out (exec).
Wire inputs
Wires you feed into the gate.
No wire inputs.
Wire outputs
Wires the gate produces.
| Display name | Type | Tooltip |
|---|---|---|
| Character | character | No tooltip in source |
| Exec Out (ExecOut) | exec | No tooltip in source |
Source details
- Brick asset
- B_1x1_Gate_Event_Gamemode_CharacterSpawned
- Component class
- BrickComponentType_Event_Gamemode_CharacterSpawned
- Kind
- event
- Family
- Gamemode
- Half size
- 5 × 5 × 2