Gates › Math - Rotations › Quaternion to Axis and Angle

Quaternion to Axis and Angle

Expression (pure) Math - Rotations 1 in 2 out ⬚ 1x1

Breaks a quaternion into its rotation axis and angle in degrees, useful for inspecting how an object is turned.

Diagram

Ports drawn from the source data: inputs left, outputs right, config inside.

How it's used

Structural overview — derived from this gate's ports, not from tested behavior. Takes 1 wire input: Input (any). Produces 2 outputs: Angle (float), Axis (vector).

No curated example for this gate yet. The shape above is accurate (from the inventory); what it does in practice should be confirmed in-game.

Wire inputs

Wires you feed into the gate.

Display name Type Tooltip
Input any No tooltip in source

Wire outputs

Wires the gate produces.

Display name Type Tooltip
Angle float No tooltip in source
Axis vector No tooltip in source

Source details

Brick asset
B_1x1_Gate_Expr_QuatToAxisAngle
Component class
BrickComponentType_Expr_QuatToAxisAngle
Kind
expr
Family
QuatToAxisAngle
Half size
5 × 5 × 2

From logic_gate_inventory.simple.json @ 9660107. Documented behavior, not independently tested.