Gates › Health & Ammo › Set Player Ammo

Set Player Ammo

Exec gate Health & Ammo 4 in 1 out ⬚ 1x1

Sets a player's reserve amount for a weapon resource, clamped to the team's configured limits.

Diagram

Ports drawn from the source data: inputs left, outputs right, config inside.

How it's used

Structural overview — derived from this gate's ports, not from tested behavior. Takes 4 wire inputs: Amount (int), Character (character), Exec (exec), Resource (entity). Produces 1 output: Exec Out (exec).

No curated example for this gate yet. The shape above is accurate (from the inventory); what it does in practice should be confirmed in-game.

Wire inputs

Wires you feed into the gate.

Display name Type Tooltip
Amount int No tooltip in source
Character character No tooltip in source
Exec exec No tooltip in source
Resource entity No tooltip in source

Wire outputs

Wires the gate produces.

Display name Type Tooltip
Exec Out (ExecOut) exec No tooltip in source

Source details

Brick asset
B_1x1_Gate_Exec_Character_SetAmmo
Component class
BrickComponentType_Exec_Character_SetAmmo
Kind
exec
Family
Character
Search tags
ammunition reserve resource bullets shells fuel energy override amount
Half size
5 × 5 × 2

From logic_gate_inventory.simple.json @ 9660107. Documented behavior, not independently tested.