Show OK/Cancel Box
Asks one player to confirm an action. Exec Out fires on request, then OK Clicked on OK, or Declined in every other case.
Diagram
Ports drawn from the source data: inputs left, outputs right, config inside.
How it's used
Structural overview — derived from this gate's ports, not
from tested behavior. Takes 4 wire inputs: Exec (exec), Message (string), Player State (entity), Title (string). Produces 4 outputs: Clicked By (entity), Declined (exec), Exec Out (exec), Ok Clicked (exec).
Wire inputs
Wires you feed into the gate.
| Display name | Type | Tooltip |
|---|---|---|
| Exec | exec | No tooltip in source |
| Message | string | No tooltip in source |
| Player State (PlayerState) | entity | No tooltip in source |
| Title | string | No tooltip in source |
Wire outputs
Wires the gate produces.
| Display name | Type | Tooltip |
|---|---|---|
| Clicked By (ClickedBy) | entity | No tooltip in source |
| Declined | exec | No tooltip in source |
| Exec Out (ExecOut) | exec | No tooltip in source |
| Ok Clicked (OkClicked) | exec | No tooltip in source |
Source details
- Brick asset
- B_1x1_Gate_Exec_PlayerState_ShowOkCancelBox
- Component class
- BrickComponentType_Exec_PlayerState_ShowOkCancelBox
- Kind
- exec
- Family
- PlayerState
- Half size
- 5 × 5 × 2