Gates › Gameplay › Spawnpoint

Spawnpoint

Unclassified Gameplay 2 in 0 out

The brick is a candidate when selecting player spawn points.

Brick summary: A spawnpoint for players.

Diagram

Ports drawn from the source data: inputs left, outputs right, config inside.

How it's used

Structural overview — derived from this gate's ports, not from tested behavior. Takes 2 wire inputs: Enable (bool), Rotate Player Gravity On Spawn (bool). Produces no wire outputs.

No curated example for this gate yet. The shape above is accurate (from the inventory); what it does in practice should be confirmed in-game.

Wire inputs

Wires you feed into the gate.

Display name Type Tooltip
Enable (bEnable) bool No tooltip in source
Rotate Player Gravity On Spawn (bRotatePlayerGravityOnSpawn) bool No tooltip in source

Wire outputs

Wires the gate produces.

No wire outputs.

Source details

Brick asset
B_SpawnPoint
Component class
Component_SpawnPoint
Kind
unknown
Family
—
Half size
20 × 20 × 2

From logic_gate_inventory.simple.json @ 9660107, supplemented by gate_docs.json. Documented behavior, not independently tested.