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Spot Light
Spot Light
The brick produces directional light.
Diagram
Ports drawn from the source data: inputs left, outputs right, config inside.
How it's used
Structural overview — derived from this gate's ports, not
from tested behavior. Takes 10 wire inputs: Cast Shadows (bool), Enabled (bool), Brightness (float), Use Brick Color (bool), Color (color), Inner Cone Angle (float), Outer Cone Angle (float), Radius (float), Ray Tracing Visibility (int), Rotation (rotator). Produces no wire outputs.
Wire inputs
Wires you feed into the gate.
| Display name | Type | Tooltip |
|---|---|---|
| Cast Shadows (bCastShadows) | bool | No tooltip in source |
| Enabled (bEnabled) | bool | No tooltip in source |
| Brightness | float | No tooltip in source |
| Use Brick Color (bUseBrickColor) | bool | No tooltip in source |
| Color | color | No tooltip in source |
| Inner Cone Angle (InnerConeAngle) | float | No tooltip in source |
| Outer Cone Angle (OuterConeAngle) | float | No tooltip in source |
| Radius | float | No tooltip in source |
| Ray Tracing Visibility (RayTracingVisibility) | int | No tooltip in source |
| Rotation | rotator | No tooltip in source |
Wire outputs
Wires the gate produces.
No wire outputs.
Source details
- Brick asset
- Component_SpotLight
- Component class
- Component_SpotLight
- Kind
- unknown
- Family
- —
- Half size
- 5 × 5 × 2