Gates › Timing › Buffer (Ticks)

Buffer (Ticks)

Pseudo Timing 3 in 1 out ⬚ 1x1

Delays an input by a number of wire ticks, with an optional different hold time when the input becomes zero. Use it for precise step-by-step signal timing.

Diagram

Ports drawn from the source data: inputs left, outputs right, config inside.

How it's used

Structural overview — derived from this gate's ports, not from tested behavior. Takes 3 wire inputs: Input (any), Ticks To Wait (int), Zero Ticks To Wait (int). Produces 1 output: Output (any).

No curated example for this gate yet. The shape above is accurate (from the inventory); what it does in practice should be confirmed in-game.

Technical details — ports, config & source

Wire inputs

Wires you feed into the gate.

Display name Type Tooltip
Input any No tooltip in source
Ticks To Wait (TicksToWait) int No tooltip in source
Zero Ticks To Wait (ZeroTicksToWait) int How long to hold the output after the input goes to zero. Set to -1 to use Ticks to Delay instead.

Wire outputs

Wires the gate produces.

Display name Type Tooltip
Output any No tooltip in source

Source details

Brick asset
B_1x1_Gate_BufferTicks
Component class
BrickComponentType_BufferTicks
Kind
pseudo
Family
BufferTicks
Half size
5 × 5 × 2

From logic_gate_inventory.simple.json @ 9660107, supplemented by gate_docs.json. Documented behavior, not independently tested.