Gates › Interactive › Button

Button

Unclassified Interactive 5 in 3 out

No description in the source data.

Diagram

Ports drawn from the source data: inputs left, outputs right, config inside.

How it's used

Structural overview — derived from this gate's ports, not from tested behavior. Takes 5 wire inputs: Allow Nearby Interaction (bool), Hidden Interaction (bool), Press Sound (any), Prompt Custom Label (string), Release Sound (any). Produces 3 outputs: Held (bool), Character (character), Press Count (int).

No curated example for this gate yet. The shape above is accurate (from the inventory); what it does in practice should be confirmed in-game.

Technical details — ports, config & source

Wire inputs

Wires you feed into the gate.

Display name Type Tooltip
Allow Nearby Interaction (bAllowNearbyInteraction) bool No tooltip in source
Hidden Interaction (bHiddenInteraction) bool No tooltip in source
Press Sound (PressSound) any No tooltip in source
Prompt Custom Label (PromptCustomLabel) string No tooltip in source
Release Sound (ReleaseSound) any No tooltip in source

Wire outputs

Wires the gate produces.

Display name Type Tooltip
Held (bHeld) bool No tooltip in source
Character character No tooltip in source
Press Count (PressCount) int No tooltip in source

Source details

Brick asset
Component_Button
Component class
Component_Button
Kind
unknown
Family
—
Half size
5 × 5 × 2

From logic_gate_inventory.simple.json @ 9660107. Documented behavior, not independently tested.