Gates › Players › Fill Array From Players

Fill Array From Players

Exec gate Players 3 in 1 out ⬚ 1x1

Replaces an object array variable with all connected players' persistent references; use it to iterate over everyone in the game.

Diagram

Ports drawn from the source data: inputs left, outputs right, config inside.

How it's used

Structural overview — derived from this gate's ports, not from tested behavior. Takes 3 wire inputs: Array Var Ref (arrayVarRef), Include Builder Mode (bool), Exec (exec). Produces 1 output: Exec Out (exec).

No curated example for this gate yet. The shape above is accurate (from the inventory); what it does in practice should be confirmed in-game.

Technical details — ports, config & source

Wire inputs

Wires you feed into the gate.

Display name Type Tooltip
Array Var Ref (ArrayVarRef) arrayVarRef No tooltip in source
Include Builder Mode (bIncludeBuilderMode) bool No tooltip in source
Exec exec No tooltip in source

Wire outputs

Wires the gate produces.

Display name Type Tooltip
Exec Out (ExecOut) exec No tooltip in source

Source details

Brick asset
B_1x1_Gate_Exec_Gamemode_FillArrayFromPlayers
Component class
BrickComponentType_Exec_Gamemode_FillArrayFromPlayers
Kind
exec
Family
Gamemode
Half size
5 × 5 × 2

From logic_gate_inventory.simple.json @ 9660107. Documented behavior, not independently tested.