Get Entities In Zone
Replaces an object array with permitted entities currently inside the connected zone, optionally filtered by exact tag; use it for area effects. The zone needs Detect Entities on.
Diagram
Ports drawn from the source data: inputs left, outputs right, config inside.
How it's used
Structural overview — derived from this gate's ports, not
from tested behavior. Takes 4 wire inputs: Array Var Ref (arrayVarRef), Exec (exec), Tag Filter (string), Zone (any). Produces 1 output: Exec Out (exec).
Technical details — ports, config & source
Wire inputs
Wires you feed into the gate.
| Display name | Type | Tooltip |
|---|---|---|
| Array Var Ref (ArrayVarRef) | arrayVarRef | No tooltip in source |
| Exec | exec | No tooltip in source |
| Tag Filter (TagFilter) | string | No tooltip in source |
| Zone | any | No tooltip in source |
Wire outputs
Wires the gate produces.
| Display name | Type | Tooltip |
|---|---|---|
| Exec Out (ExecOut) | exec | No tooltip in source |
Source details
- Brick asset
- B_1x1_Gate_Exec_Zone_GetEntities
- Component class
- BrickComponentType_Exec_Zone_GetEntities
- Kind
- exec
- Family
- Zone
- Half size
- 5 × 5 × 2