Get Players In Zone
Replaces an object array with permitted characters currently inside the connected zone, including bots and optionally filtered by exact tag. Use it for teams or objectives. The zone needs a Detect Players channel on.
Diagram
Ports drawn from the source data: inputs left, outputs right, config inside.
How it's used
Structural overview — derived from this gate's ports, not
from tested behavior. Takes 4 wire inputs: Array Var Ref (arrayVarRef), Exec (exec), Tag Filter (string), Zone (any). Produces 1 output: Exec Out (exec).
Technical details — ports, config & source
Wire inputs
Wires you feed into the gate.
| Display name | Type | Tooltip |
|---|---|---|
| Array Var Ref (ArrayVarRef) | arrayVarRef | No tooltip in source |
| Exec | exec | No tooltip in source |
| Tag Filter (TagFilter) | string | No tooltip in source |
| Zone | any | No tooltip in source |
Wire outputs
Wires the gate produces.
| Display name | Type | Tooltip |
|---|---|---|
| Exec Out (ExecOut) | exec | No tooltip in source |
Source details
- Brick asset
- B_1x1_Gate_Exec_Zone_GetPlayers
- Component class
- BrickComponentType_Exec_Zone_GetPlayers
- Kind
- exec
- Family
- Zone
- Half size
- 5 × 5 × 2