Is Trusted By Brick Owner
Checks whether a player is trusted by the owner of this gate's brick; use it to restrict owner-built controls.
Diagram
Ports drawn from the source data: inputs left, outputs right, config inside.
How it's used
Structural overview — derived from this gate's ports, not
from tested behavior. Takes 2 wire inputs: Exec (exec), Player State (entity). Produces 2 outputs: Is Trusted (bool), Exec Out (exec).
Technical details — ports, config & source
Wire inputs
Wires you feed into the gate.
| Display name | Type | Tooltip |
|---|---|---|
| Exec | exec | No tooltip in source |
| Player State (PlayerState) | entity | No tooltip in source |
Wire outputs
Wires the gate produces.
| Display name | Type | Tooltip |
|---|---|---|
| Is Trusted (bIsTrusted) | bool | No tooltip in source |
| Exec Out (ExecOut) | exec | No tooltip in source |
Source details
- Brick asset
- B_1x1_Gate_Exec_PlayerState_IsTrustedByBrickOwner
- Component class
- BrickComponentType_Exec_PlayerState_IsTrustedByBrickOwner
- Kind
- exec
- Family
- PlayerState
- Half size
- 5 × 5 × 2