Gates › Comparison › Nearly Equal

Nearly Equal

Expression (pure) Comparison 3 in 1 out ⬚ 1x1

Reports whether A and B differ by no more than Tolerance. Supports numbers, vectors, rotators, quaternions, and colors; structured values compare per component, and negative tolerance becomes 0. Example: 1.001 and 1.0 are equal with tolerance 0.01.

Diagram

Ports drawn from the source data: inputs left, outputs right, config inside.

How it's used

Structural overview — derived from this gate's ports, not from tested behavior. Takes 3 wire inputs: Input A (float), Input B (float), Tolerance (float). Produces 1 output: Output (bool).

No curated example for this gate yet. The shape above is accurate (from the inventory); what it does in practice should be confirmed in-game.

Technical details — ports, config & source

Wire inputs

Wires you feed into the gate.

Display name Type Tooltip
Input A (InputA) float No tooltip in source
Input B (InputB) float No tooltip in source
Tolerance float No tooltip in source

Wire outputs

Wires the gate produces.

Display name Type Tooltip
Output (bOutput) bool No tooltip in source

Source details

Brick asset
B_1x1_Gate_Expr_NearlyEqual
Component class
BrickComponentType_Expr_NearlyEqual
Kind
expr
Family
Compare
Half size
5 × 5 × 2

From logic_gate_inventory.simple.json @ 9660107. Documented behavior, not independently tested.