Gates › Arrays › Pop From Array

Pop From Array

Exec gate Arrays 2 in 3 out ⬚ 1x1

Removes and outputs the last element of the connected array. Is Empty reports whether the array had no entries to remove, in which case Value is its default.

Diagram

Ports drawn from the source data: inputs left, outputs right, config inside.

How it's used

Structural overview — derived from this gate's ports, not from tested behavior. Takes 2 wire inputs: Array Var Ref (arrayVarRef), Exec (exec). Produces 3 outputs: Is Empty (bool), Exec Out (exec), Value (any).

No curated example for this gate yet. The shape above is accurate (from the inventory); what it does in practice should be confirmed in-game.

Technical details — ports, config & source

Wire inputs

Wires you feed into the gate.

Display name Type Tooltip
Array Var Ref (ArrayVarRef) arrayVarRef No tooltip in source
Exec exec No tooltip in source

Wire outputs

Wires the gate produces.

Display name Type Tooltip
Is Empty (bIsEmpty) bool No tooltip in source
Exec Out (ExecOut) exec No tooltip in source
Value any No tooltip in source

Source details

Brick asset
B_1x1_Gate_Exec_ArrayVar_Pop
Component class
BrickComponentType_Exec_ArrayVar_Pop
Kind
exec
Family
ArrayVar
Half size
5 × 5 × 2

From logic_gate_inventory.simple.json @ 9660107, supplemented by gate_docs.json. Documented behavior, not independently tested.