Gates › Math - Rotations › Quaternion from Axis and Angle

Quaternion from Axis and Angle

Expression (pure) Math - Rotations 2 in 1 out ⬚ 1x1

Creates a quaternion that rotates by an angle in degrees around an axis, useful for wheels, hinges, and spins.

Diagram

Ports drawn from the source data: inputs left, outputs right, config inside.

How it's used

Structural overview — derived from this gate's ports, not from tested behavior. Takes 2 wire inputs: Angle (float), Axis (vector). Produces 1 output: Output (any).

No curated example for this gate yet. The shape above is accurate (from the inventory); what it does in practice should be confirmed in-game.

Technical details — ports, config & source

Wire inputs

Wires you feed into the gate.

Display name Type Tooltip
Angle float No tooltip in source
Axis vector No tooltip in source

Wire outputs

Wires the gate produces.

Display name Type Tooltip
Output any No tooltip in source

Source details

Brick asset
B_1x1_Gate_Expr_QuatFromAxisAngle
Component class
BrickComponentType_Expr_QuatFromAxisAngle
Kind
expr
Family
QuatFromAxisAngle
Half size
5 × 5 × 2

From logic_gate_inventory.simple.json @ 9660107. Documented behavior, not independently tested.