Gates › Maps › Remove Map Element

Remove Map Element

Exec gate Maps 3 in 2 out ⬚ 1x1

Removes Key and its value from the connected map. Found reports whether anything was removed; use it when a player leaves or tracked data is no longer needed.

Diagram

Ports drawn from the source data: inputs left, outputs right, config inside.

How it's used

Structural overview — derived from this gate's ports, not from tested behavior. Takes 3 wire inputs: Exec (exec), Key (any), Map Var Ref (varRef). Produces 2 outputs: Found (bool), Exec Out (exec).

No curated example for this gate yet. The shape above is accurate (from the inventory); what it does in practice should be confirmed in-game.

Technical details — ports, config & source

Wire inputs

Wires you feed into the gate.

Display name Type Tooltip
Exec exec No tooltip in source
Key any No tooltip in source
Map Var Ref (MapVarRef) varRef No tooltip in source

Wire outputs

Wires the gate produces.

Display name Type Tooltip
Found (bFound) bool No tooltip in source
Exec Out (ExecOut) exec No tooltip in source

Source details

Brick asset
B_1x1_Gate_Exec_MapVar_Remove
Component class
BrickComponentType_Exec_MapVar_Remove
Kind
exec
Family
MapVar
Half size
5 × 5 × 2

From logic_gate_inventory.simple.json @ 9660107. Documented behavior, not independently tested.