Gates ›
Entity Movement ›
Set Linear Velocity of Entity
Set Linear Velocity of Entity
Sets how fast and in which world-space direction an entity moves; use zero to stop it or a vector to launch it.
Diagram
Ports drawn from the source data: inputs left, outputs right, config inside.
How it's used
Structural overview — derived from this gate's ports, not
from tested behavior. Takes 3 wire inputs: Entity (entity), Exec (exec), Linear Velocity (vector). Produces 1 output: Exec Out (exec).
Technical details — ports, config & source
Wire inputs
Wires you feed into the gate.
| Display name | Type | Tooltip |
|---|---|---|
| Entity | entity | No tooltip in source |
| Exec | exec | No tooltip in source |
| Linear Velocity (LinearVelocity) | vector | No tooltip in source |
Wire outputs
Wires the gate produces.
| Display name | Type | Tooltip |
|---|---|---|
| Exec Out (ExecOut) | exec | No tooltip in source |
Source details
- Brick asset
- B_1x1_Gate_Exec_Entity_SetLinearVelocity
- Component class
- BrickComponentType_Exec_Entity_SetLinearVelocity
- Kind
- exec
- Family
- Entity
- Half size
- 5 × 5 × 2