Spawn Explosion At
Spawns the selected projectile type's normal impact explosion at an absolute world position with scale, damage multiplier, and character instigator inputs.
Diagram
Ports drawn from the source data: inputs left, outputs right, config inside.
How it's used
Structural overview — derived from this gate's ports, not
from tested behavior. Takes 6 wire inputs: Damage Multiplier (float), Exec (exec), Instigator (entity), Projectile Type (any), Scale Multiplier (float), World Position (vector). Produces 1 output: Exec Out (exec).
Technical details — ports, config & source
Wire inputs
Wires you feed into the gate.
| Display name | Type | Tooltip |
|---|---|---|
| Damage Multiplier (DamageMultiplier) | float | No tooltip in source |
| Exec | exec | No tooltip in source |
| Instigator | entity | No tooltip in source |
| Projectile Type (ProjectileType) | any | No tooltip in source |
| Scale Multiplier (ScaleMultiplier) | float | No tooltip in source |
| World Position (WorldPosition) | vector | No tooltip in source |
Wire outputs
Wires the gate produces.
| Display name | Type | Tooltip |
|---|---|---|
| Exec Out (ExecOut) | exec | No tooltip in source |
Source details
- Brick asset
- B_1x1_Gate_Exec_SpawnExplosionAt
- Component class
- BrickComponentType_Exec_SpawnExplosionAt
- Kind
- exec
- Family
- —
- Search tags
- explode blast detonate projectile impact damage effect bomb
- Half size
- 7 × 5 × 2