Spawn Prefab
Spawns a prefab relative to this gate with optional velocity, lifetime, and live-instance limit; use it for vehicles, enemies, or pickups.
Diagram
Ports drawn from the source data: inputs left, outputs right, config inside.
How it's used
Structural overview — derived from this gate's ports, not
from tested behavior. Takes 7 wire inputs: Destroy All (exec), Exec (exec), Lifetime (float), Limit (int), Spawn Offset (vector), Spawn Offset Rotation (rotator), Spawn Velocity (vector). Produces 2 outputs: Entity (entity), Exec Out (exec). Configured with 1 property (set on the gate, not wired): Prefab (struct).
Technical details — ports, config & source
Wire inputs
Wires you feed into the gate.
| Display name | Type | Tooltip |
|---|---|---|
| Destroy All (DestroyAll) | exec | No tooltip in source |
| Exec | exec | No tooltip in source |
| Lifetime | float | No tooltip in source |
| Limit | int | No tooltip in source |
| Spawn Offset (SpawnOffset) | vector | No tooltip in source |
| Spawn Offset Rotation (SpawnOffsetRotation) | rotator | No tooltip in source |
| Spawn Velocity (SpawnVelocity) | vector | No tooltip in source |
Wire outputs
Wires the gate produces.
| Display name | Type | Tooltip |
|---|---|---|
| Entity | entity | No tooltip in source |
| Exec Out (ExecOut) | exec | No tooltip in source |
Configuration properties
Set on the gate itself in its properties panel — not wired. Distinct from inputs.
| Display name | Type | Tooltip |
|---|---|---|
| Prefab | struct | No tooltip in source |
Source details
- Brick asset
- B_1x1_Gate_Exec_PrefabSpawner
- Component class
- BrickComponentType_Exec_PrefabSpawner
- Kind
- exec
- Family
- PrefabSpawner
- Half size
- 5 × 5 × 2